UK Roleplayers forum Game of the Year 2011!.More about the game What they said about Albion There’s enough Stuff in there that you can pitch all sorts of different games, from fearless monster hunters to conspiracy investigators. The corebook is 256 pages, Letter size, with everything you need to get going. It builds on what we know of Celtic times, and the folklore of Britain and Ireland, but spins it into a distinctive setting of its own: what if it all came round again in our future, so that as well as the myth and magic there are relics of the present day? (The rules should also work pretty well for a historical Celtic game, if you want.) Time for heroes to face the shadows and maybe change everything.Īlbion’s a big game, with a traditional but streamlined rules system and a detailed setting. Now the seven kingdoms know peace and prosperity, but factions and magic and otherworldly monsters and unhuman machinations tug at the Web. The Druid Order rebuilt, drawing on ideas of ancient times. The day after tomorrow, the seas rose and society crumbled. Celtic fantasy roleplaying in a once and future Britain
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